One configurable block type for parkour map makers. Right-click with the Tuner item to open the GUI. From there you set which potion effects the block applies when stepped on, and define a movement path the block follows.
What the block does
Effects on step: Apply any potion effect (Jump Boost, Speed, Slow Falling, Levitation, etc.) when a player touches the top of the block.
Movement path: Define a sequence of positions the block moves through — each step has a direction (up/down/N/S/E/W), distance, and speed (1–100 ticks per block). Paths loop by default.
Block disguise: Right-click with the Tuner while holding a block in your offhand to disguise the parkour block as that block. Supports 42+ block types. Disguise affects texture, sound, and friction. The underlying block stays functional.
The GUI has three separate screens: one for parkour settings, one for effects, one for movement sequences. All settings are stored in the block's BlockEntity NBT — no external config files.
Content
| Item / Block | Description |
|---|---|
| Parkour Block | Configurable block with effects and movement |
| Tuner | Open the block's GUI (Right-click) |
Gallery
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