Project

Saro's Random Spawn

Randomly teleports players to a safe location upon their first join. Configurable distance and "Scenic Spawn" mode.

Header

Overview

Saro's Random Spawn is a simple yet powerful mod for servers. Instead of spawning everyone at a central hub, it teleports new players to a completely random location in the world. This spreads players out, encouraging exploration and reducing spawn griefing.

Description

Key Features

๐ŸŒ Safe Random Spawns

  • Advanced Algorithm: Ensures you never spawn in lava, oceans, or inside walls.
  • Scenic Mode: Optional setting to spawn players high in the air with Slow Falling, giving them a beautiful view of their new home as they descend.

โš™๏ธ Customizable Configuration

Control exactly how the random spawn works in randomspawn-common.toml:

Option Default Description
minDistance 500 Minimum teleport distance from spawn
maxDistance 2000 Maximum teleport distance from spawn
teleportOnEveryJoin false Teleport on every login
allowNetherTeleport false Random spawn in Nether
allowEndTeleport false Random spawn in End
safeTeleport true Guarantee safe locations (no lava, etc.)
spawnHighWithSlowFalling false Scenic mode (Y=100 with Slow Fall)
showTeleportMessage false Show message after teleport
teleportMessage "You have been..." Custom teleport message
useWhitelist false Whitelist mode (otherwise blacklist)
playerExceptions [] Excluded/included players
debugMode false Enable debug logging

Commands

Command Permission Description
/newspawn OP Teleports yourself to a new random spot.
/newspawn <player> OP Teleports a specific player.
/newspawn @a OP Teleports ALL players randomly (Chaos mode!).

Gallery

Configuration Commands

Note: This wiki serves as documentation. For active discussion, please join the Discord Server.

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